Archive for June, 2014

Maximilian McAllistei – Chaos lord from the Warzone

Thursday, June 19th, 2014

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Alright, this is not a new model, but I never got around to snapping any pictures of him, and since I hadn’t tried out my Foldio lightbox yet, this was a golden opportunity!

Maximilian McAllistei is my Warhammer 40´000 Chaos space marine lord for my Legion of Discord army. He rides around on his daemonic horse and flames things, ideally.

The model is more or less completely scratch built from different kits and I made him as a tribute to the Mutant Chronicles/Warzone Venusian Marshal pictured below, since they’re awesome. The passive, menacing look just tickles me the right way.


Back when I first started to build the model, Warzone was an old, mostly forgotten, miniature game with old ugly sculpts, so doing something like this really felt like a fun way to honor it – So it was with equal bits of despair and joy I found out there were going to be a Warzone kickstarter to reboot the game. On the plus side, it’s great. I mean, I love the universe. On the downside it sort of punctured my inspiration for my chaos army, since the theme was pretty much a Bauhaus Venusian Rangers color sheme (bone white and blues) mixed with spikes and demons. At the moment, I’m not sure where I’ll go with my chaos army, but for now I think it’ll have to take a bit of hiatus. I have other models to paint anyways!

The models main components are a Warhammer Fantasy Daemonic steed, a chaos space marine with a chaos tank commander helmet, Chaos Possessed bits, a mechanical legs and a flamer made out of a bolter, a piano wire and Chaos tank sprue demonic head. The cloak and hood was green stuffed. Not pictured is an axe and a sword and some other weapons that’ve been magnetized so that it can go on the side of the horse. Because I like magnets.

And for those interested, gamewise he mostly rolls around as such:

Chaos Lord

  • Veterans of the long war
  • Mark of Slaanesh
  • Steed of Slaanesh
  • Burning Brand of Skalathrax
  • Sigil fo corruption
  • Lightning claw (Not pictured.. maybe they’re retractable!)

So he comes in from nowhere and flames people, and then generally gets shot down.

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Fnaah fnaah and ca-caw ca-caw, an exercise in onomatopoeia

Thursday, June 19th, 2014

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First things first; Fnaah fnaah is how a dapper gentleman does his dastardly laugh, and ca-caw is how a vulture sounds… I think.

Nicodem, the Undertaker of Malifaux finally complete. Vulture has been done for a while, but I just couldn’t motivate myself to do a blog post about… a bird (havn’t you heard?).

For Nicodem I aimed for a “Louisiana/New Orleans voodoo” kind of look. For those of you that don’t know what I’m talking about it involves witch doctorey attires, tall hats and corpse makeup – pretty much your Nicodem model! As a change from all the usual winter bases, I tried out a more autumn kind of  theme with some flowers and random fluffstuff. And tomb stones of course. Since he’s an undertaker and stuff, you know. This is also the first time I’ve tried out painting “dark skin”, which was a fun challenge. And not that hard at all with the Reaper Dark skin triad and some good ole Devlan Mud. The face was a nightmare to paint though, since he wears a big hat and keeps it at an angle, it was almost impossible to paint the makeup, and ever harder to see it now that it’s done.

So basically, what I wanted was:


And with all the color choices and whatnot, I ended up with:





Anyways… More pics below.

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Because if you’re a zombie you need corpse makeup… right?

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So death metal it hurts


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Flappity flap. Floff-floff-floff.



Not much painting, just noise.

Saturday, June 14th, 2014

Not done much painting as of lately, just slowly trudging away on my Malifaux Open Graves box.

Figured I might as well share two snippets I’ve uploaded on SoundCloud instead, since it’s…well it’s something, even though it aint no tiny toy soldiers.

Both are made with the Korg iMS-20 and are more or less me trying to learn it, both recording-wise, sound-creation-wise and, well… just about everything-wise.

First one is Storm Eagle from Megaman X (SNES). I experimented with recording stuff I played myself (as opposed to the more programmey type of recording). It’s not perfect, and it’s very hard to get the timing right if you just record it into the sequencer, but it’s a start. I’ve learned tons anyways.

The second one is just a random song playing around with the insane sounds from the iMS-20.

It’s about putting makeup on herrings. Not that I need to explain that though, the inter-visual soundscape tells the entire story anyways. Right?


I hope to finish up some models soon, though. The Nintendo-crew sort of left me burnt out and I’ve been going slow since then.