Archive for the ‘Warhammer Fantasy’ Category

A wizard is never late, nor is he early.

Thursday, October 15th, 2015

He arrives precisely when he means to. And this should logically stand very true for the Chronomancer, or time mage. To rewind a bit (time-puns ahoy!), I found a new game – Frostgrave.

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In short, Frostgrave is an old-school type and feel of a game where you play as a treasure seeking wizard with his/her apprentice and pseudo-trusted entourage. It’s played in a campaign-style way where you gather treasure, learn new spells and establish a base from which you operate. Very role play-y. Tickled me in all the right spots, in other words. There’s 10 different schools of magic (chronomancy, necromancy, elementalism, summoner, thaumaturgy, enchanter, sigilism, illusionism,soothsaying and witchcraft) each with 8 spells each. Since I’m a sucker for timey wimey stuff, I felt the need to get myself a chronomancer – just to be ready if I’d ever play the game!

Attention span short and curiosity peaked I put all other projects on pause and made time and space for a wizard and his trusty apprentice. The rest of his crew would be made up of re-purposed Mordheim Witch hunters.

For the master Chronomancer I went with a Warhammer Fantasy Empire Battle Wizard, because it’s a really lovely modular plastic kit with lots of cool bits to use for a wizard. But honestly, it was the hourglass that did it mostly. I wanted to cram as much “Time magey” stuff into the model as possible, but hopefully it didn’t go too much overboard. Obviously he needed an hourglass, because Time. To emulate some sort of magic time manipulation I went with an inverted sort of sand, so the sand is actually dripping upwards from the bottom half. I also tried to make his base a bit more fit for a centerpiece model, so I tried to the best of my abilities to try and emulate some sort of “time whirl”, which is why there’s both winter, summer and beyond-time-death-stuff represented on the base, where I used the sword to try and tell the story of how it’s instantly rusted. Originally there was going to be a secondary model on the base, some sort of assaulting knight struck mid-time, but space just didn’t allow it, even though I went with a 40mm base instead of 30mm which I originally intended.

I almost went with pure purple, but in the end I’m very happy having gone with white robes. Purple allover, as fancy as purple is, would still have been pretty boring, I’m afraid.


Doctor Who quote!

Back, second picture.


Base close-up, minute picture. Get it?

 

For an Apprentice I didn’t have any good idea for a long time, until I out of the blue won a contest on the Frostgrave Facebook page. Mountain of Metal hosted the contest, and I won three models which are bound to be released sometime this or next month. The fair rogue-lady looked sneaky enough, and the model is wonderful, so I gave her a pocket watch (Big wizard, big clock/hourglass. Rookie wizard, small clock. Makes sense, right?) made from green stuff and called it done. To make it a bit more timey wimey, I placed the remains of an old ruined clocktower or somesort and gave the dials a proper bend to tie in with the chronomancers view on time.

Besides holding a pocket watch, she’s also holding a dagger behind her back, and I figured that while the Master does all fancy stuff, the apprentice makes due with just stopping time and stabbing opponents repeatedly – I mean, that’s what anyone with limited knowledge of time magic would do, right?

Looking a bit too satisfied, aren’t we…?

Back, hour picture.


Base close-up, day picture.

 

And finally, the dynamic duo assembled! Best thing is that this pretty much sums up all I need to do to play a proper, all-painted game of Frostgrave. Well, besides finding the time in my overly crowded parental leave-schedule.

 

Still need names, too. I’m thinking Corvax for the master, because of the educational animated series Muzzy in Gondoland, which involves eating clocks. Anyways, I should probably stop now.

The gaming board – Or what I’ve been up to the last 6 months

Wednesday, September 25th, 2013

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The epitome product of half a years hobby time has finally come to a close, and I’m personally very happy with the results. To nag some more about the tournament, I promised the club that I could bring at least two full tables to the convention (a lot of the clubs terrain is needed elsewhere during the weekend). I had a Terraclips table from before, which left me with one table done and one table short. I had already planned to make myself a gaming table for home use, but this sort of forced me to get on with it a bit faster than initially planned (initially there wasn’t really a time frame whatsoever..).

So, as I just recently posted about, I painted up a 3×3′ Zuzzy scourged forest gaming mat. I continued with the winter/tundra theme as I had initially planned. I chose to keep the snow only as partial spots and generic frost, since I figured an entirely white landscape would be a bit boring to look at. So the general theme of the board was something like “Gotham City in Russia” – Bleak, gray, gothic, worn. At first I just built graveyard stuff but quickly decided that I wanted something more than a board filled with tombstones.  Something like an old worn-out village with an old graveyard in its outskirts.

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With the aid of my father (yes, I’m close to 30 and still use my fathers help in my hobby projects…) we built a foldable gaming board onto which the gaming mat could be glued. The board was glazed to give it a bit more ancient/gentlemanny look and a handle was added. Below is the board in all its folded glory. The main reason for it being foldable is so that I could stuff it away and play games at home, and help out in transporting it if I ever go somewhere to play. Like a tournament I’m hosting. Cough.

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In order to help out transporting it, a handle was made which is secured by wingnuts. This leaves minimal bits of annoyance left on the board when in actual use.

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So I glued the mat down with PVA glue. I glued about 50% of the board, leaving the middle 50% unglued, so that once I close the board, it doesn’t rip the mat apart. In other words, the middle section of the mat just rests on the board, but so far I’ve not seen any bubbles or somesuch distractions. The board has a frame so that the Zuzzy mat doesn’t press against itself when the board is folded and stored away.

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And below is the fruit of my labor! 6 months ago I didn’t have a board, a mat, or any terrain, and now there’s almost too much of it…

This is just a sample board I set up and snapped some photos of yesterday to see how it’d look, and so far I’m really satisfied. In short, I went along with the “old (ruined) village outskirts close to the haunted cemetary.”

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Birds-eye view

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Tuco and Molly has a showdown in the cemetary. Pitiful crying vs. a Shotgun, place your bets!

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Von Schill scouring the ruins of an old house.

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Dr. Douglas McMourning discovers a treasure trove of body parts!

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These ruins are great for werfing some flammens at people.

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Sebastian…doing some stuff.

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Graveyard being a graveyard.

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A convict gunslinger sneaking around corners.

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Von Schill hiding in a room, like the pansy he is!

For kicks, I also tried out my “city board” variant. At the moment it’s mainly roads and three houses,  but most of the terrain is interchangeable, so I’m not too worried that I need more “modern type” terrain at the moment. The roads are made from a roll of “tar paper” (whatever the actual name of the stuff is). Works well enough and was very quick to produce!

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Batman doing his thing!

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A fistful of goats

Monday, August 19th, 2013

Got around to check up on an old won auction.

A bunch of Warhammer Gors, a shaman and a wargor for 15£ – What a find! If you’re into these kind of things of course. If you’re not, you probably think it was wasted money.

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Can’t see the forest because it’s really just one tree

Wednesday, May 29th, 2013

In most games, you have area terrain – “A forest” consisting of only one or two trees.

So, with the left-over Zuzzy mat and some old CD’s, I made myself some area terrain.

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Also, a try-out/sneak preview of how the mat will look with snow.

 

Huzzah!

Graveyard project part II

Thursday, April 25th, 2013

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The latest parts of my Graveyard project – Hanging trees and part of Garden of Morr.

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Graveyard project

Thursday, April 11th, 2013

Semi-finished graveyard! Or at least the beginning of it with some nice tomb stones.

 

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Finished graveyard

Friday, January 4th, 2013

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Graveyard all done!

It’s the first peace of my to-be wintery gothicy horrible..-y graveyard board. Original idea was to have a “Gotham city cemetary” feel to it – and it always snows in Gotham city cemetaries, for some reason. It ended up with a more frosted/tundraish look than christmasy, since I wanted to include some grass and mud and such. It was probably 4 years since I last produced a peace of terrain, so I’m still trying to get the hang of how to do it properly, but I’m satisfied with the outcome.

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Forests’ gonna gitcha

Wednesday, June 22nd, 2011

This here’s my Beastmen Cygor/Giant/Ghorgon, in a bit of a liberal interpretation.
Sort of Dark young-inspired, only more..tree-y (Real word as well…).
Made from a GW forest-tree. Forest tree. Ayup.

Of beer, Star Trek and albino goat-mutants.

Wednesday, June 22nd, 2011

Skelegor, the beastman shaman! Also, beer and Star trek!

Skelegor

Iä! Iä! Shub-niggurath

Wednesday, June 22nd, 2011

I needed something more than “just another minotaur” In my Beastmen army, to give it a dark and monstery (yes, that’s a real word. Totally.) feel. So, where else to find inspiration than our favourite writer of cyclopean horror? – H.P Lovecraft.

This here is the Dark young, eater of elves and bringer of “which side is ‘forward’?” questions!
Pre and post-dipping pictures.