Archive for the ‘green stuff’ Tag

Santa’s little helper

Monday, January 2nd, 2017

Tiny model-time. A Mysterious Effigy for my Neverborn, Malifaux again.

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He has my eyes!

 

Lastly I attempted to sculpt Hoffmanns totem, The Mechanical Assistant. It was a mishmash of greenstuff and old bits I had lying around, and in the end it sadly ended up a bit too big, scale-wise. Anyways, it’s done and I don’t think he’ll see play anytime soon anyways!

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Oogie boogie goes sexy Bobomb

Monday, January 11th, 2016

Long time again, but that’s the way of the world! This time I’ve gone back to a project that just won’t die, the Nintendo-based Malifaux Neverborn Crew. It’s all fine with it not dying though, because I really enjoy it.

This time I made a proxy/replacement for Stitched Together. The Stitched together model is really just a sack with hooks, very much akin to Oogie boogie from Nightmare before Christmas, and I really couldn’t think of a unit from the Nintendoverse that fit that bill, so I had to go a bit outside the box.

Rule wise, a stitched together blows either itself of the opponent up, and emits creepy fog, so I decided to go with Bobomb from the Super Mario games. Plus, I found some cool inspiration for them, and wanted an excuse to use them.

The source of inspiration was mainly a picture drawn by Michael Puncekar, who has drawn all sorts of cool, nightmarish Nintendo-stuff. A more clockwork type of Bobomb as opposed to the classical bomb.

Classic Nintendo Bobomb and Michael Puncekar’s Bobomb

The models very made mainly by green stuff, apart from the scavenged feet from a Warhammer 40’000 Necron vehicle and some guitar wire for fuse. The model was pretty straight forward, just a round ball with some lines and holes (but I guess most models/drawings/masterworks are just some lines in the end anyways, right?).

Green spherical spheres.

Anyways, the next two models are already  modeled and primed, so I honestly hope and think that it won’t be that long until next time!

Stay tuned.



Bobomb 1

 



Bobomb 2

A wizard is never late, nor is he early.

Thursday, October 15th, 2015

He arrives precisely when he means to. And this should logically stand very true for the Chronomancer, or time mage. To rewind a bit (time-puns ahoy!), I found a new game – Frostgrave.

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In short, Frostgrave is an old-school type and feel of a game where you play as a treasure seeking wizard with his/her apprentice and pseudo-trusted entourage. It’s played in a campaign-style way where you gather treasure, learn new spells and establish a base from which you operate. Very role play-y. Tickled me in all the right spots, in other words. There’s 10 different schools of magic (chronomancy, necromancy, elementalism, summoner, thaumaturgy, enchanter, sigilism, illusionism,soothsaying and witchcraft) each with 8 spells each. Since I’m a sucker for timey wimey stuff, I felt the need to get myself a chronomancer – just to be ready if I’d ever play the game!

Attention span short and curiosity peaked I put all other projects on pause and made time and space for a wizard and his trusty apprentice. The rest of his crew would be made up of re-purposed Mordheim Witch hunters.

For the master Chronomancer I went with a Warhammer Fantasy Empire Battle Wizard, because it’s a really lovely modular plastic kit with lots of cool bits to use for a wizard. But honestly, it was the hourglass that did it mostly. I wanted to cram as much “Time magey” stuff into the model as possible, but hopefully it didn’t go too much overboard. Obviously he needed an hourglass, because Time. To emulate some sort of magic time manipulation I went with an inverted sort of sand, so the sand is actually dripping upwards from the bottom half. I also tried to make his base a bit more fit for a centerpiece model, so I tried to the best of my abilities to try and emulate some sort of “time whirl”, which is why there’s both winter, summer and beyond-time-death-stuff represented on the base, where I used the sword to try and tell the story of how it’s instantly rusted. Originally there was going to be a secondary model on the base, some sort of assaulting knight struck mid-time, but space just didn’t allow it, even though I went with a 40mm base instead of 30mm which I originally intended.

I almost went with pure purple, but in the end I’m very happy having gone with white robes. Purple allover, as fancy as purple is, would still have been pretty boring, I’m afraid.


Doctor Who quote!

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Base close-up, minute picture. Get it?

 

For an Apprentice I didn’t have any good idea for a long time, until I out of the blue won a contest on the Frostgrave Facebook page. Mountain of Metal hosted the contest, and I won three models which are bound to be released sometime this or next month. The fair rogue-lady looked sneaky enough, and the model is wonderful, so I gave her a pocket watch (Big wizard, big clock/hourglass. Rookie wizard, small clock. Makes sense, right?) made from green stuff and called it done. To make it a bit more timey wimey, I placed the remains of an old ruined clocktower or somesort and gave the dials a proper bend to tie in with the chronomancers view on time.

Besides holding a pocket watch, she’s also holding a dagger behind her back, and I figured that while the Master does all fancy stuff, the apprentice makes due with just stopping time and stabbing opponents repeatedly – I mean, that’s what anyone with limited knowledge of time magic would do, right?

Looking a bit too satisfied, aren’t we…?

Back, hour picture.


Base close-up, day picture.

 

And finally, the dynamic duo assembled! Best thing is that this pretty much sums up all I need to do to play a proper, all-painted game of Frostgrave. Well, besides finding the time in my overly crowded parental leave-schedule.

 

Still need names, too. I’m thinking Corvax for the master, because of the educational animated series Muzzy in Gondoland, which involves eating clocks. Anyways, I should probably stop now.

Polar Teddy

Saturday, September 5th, 2015

 

 

  

 

Polar Bear-Teddy done for my Nintendo-based Malifaux Dreamer crew. The model is a slightly converted limited edition Malifaux Miss Ery/Teddy.

Teddy is based on the pink swim pants-wearing polar bear from Ice climbers. For those that are unaware of Ice climbers, it’s a Nintendo game where you climb… Ice. And it also features a polar bear. So there, reason enough!

Added sunglasses, swim pants and a torn poncho, so nothing extremely exotic, modeling wise. It was fun to sculpt a really tiny Nintendo console by his feet though!

Paint job was kept quick and dirty, since the amount of time I have available for painting is diminishingly small at the moment (as always?).

I know I said the Dreamario project was over, but who cares. Fun ideas warrants more models. Next up will probably be some Waldgeists.

Pulling it off with sexy pants

Guns don’t kill people, games do!

Aaand obligatory WIP

Finally some documentation – Lucius crew & Lincon tournament

Monday, June 22nd, 2015

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For someone that lives and dies for documentation, I sure am horrible at documenting my models.

Read the rest of this entry »

Knock knock. Who’s there? Boo. Boo who? Yeah, I’m sad of reused jokes as well.

Wednesday, April 8th, 2015

Realized I needed more than one insidiousl madness for Malifaux.  Since they’re great and all.

So a week or so ago I went ahead and sculpted myself two more (you can have a maximum of  three in a game).

Most stuff to mention is probably best read in the original post, but here’s a picture of the shy trio all together. Someone obviously has their back turned towards the middle one.

They’re all 100% greenstuff. Basically a ball with a mouth, so nothing revolutionary, but still.

Maximilian McAllistei – Chaos lord from the Warzone

Thursday, June 19th, 2014

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Alright, this is not a new model, but I never got around to snapping any pictures of him, and since I hadn’t tried out my Foldio lightbox yet, this was a golden opportunity!

Maximilian McAllistei is my Warhammer 40´000 Chaos space marine lord for my Legion of Discord army. He rides around on his daemonic horse and flames things, ideally.

The model is more or less completely scratch built from different kits and I made him as a tribute to the Mutant Chronicles/Warzone Venusian Marshal pictured below, since they’re awesome. The passive, menacing look just tickles me the right way.

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Back when I first started to build the model, Warzone was an old, mostly forgotten, miniature game with old ugly sculpts, so doing something like this really felt like a fun way to honor it – So it was with equal bits of despair and joy I found out there were going to be a Warzone kickstarter to reboot the game. On the plus side, it’s great. I mean, I love the universe. On the downside it sort of punctured my inspiration for my chaos army, since the theme was pretty much a Bauhaus Venusian Rangers color sheme (bone white and blues) mixed with spikes and demons. At the moment, I’m not sure where I’ll go with my chaos army, but for now I think it’ll have to take a bit of hiatus. I have other models to paint anyways!

The models main components are a Warhammer Fantasy Daemonic steed, a chaos space marine with a chaos tank commander helmet, Chaos Possessed bits, a mechanical legs and a flamer made out of a bolter, a piano wire and Chaos tank sprue demonic head. The cloak and hood was green stuffed. Not pictured is an axe and a sword and some other weapons that’ve been magnetized so that it can go on the side of the horse. Because I like magnets.

And for those interested, gamewise he mostly rolls around as such:

Chaos Lord

  • Veterans of the long war
  • Mark of Slaanesh
  • Steed of Slaanesh
  • Burning Brand of Skalathrax
  • Sigil fo corruption
  • Lightning claw (Not pictured.. maybe they’re retractable!)

So he comes in from nowhere and flames people, and then generally gets shot down.

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Dreamario project – COMPLETE!

Thursday, March 27th, 2014

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RIP Dreamario Crew

17th September 2013 – 26th March 2014

It was nice knowing you, but now you’re all completed!

 

Pretty much everything has already been said in other posts, but it’s always nice with some closure.

At the start I was honestly very doubtful I’d ever finish it, and even more so before Gothcon, which have been my goal ever since I found out there was a Malifaux tournament there. Eventually though, things just… loosened up and suddenly they were all ready.

13 models in 6 months might not be that spectacular but.. I’m a slow painter/modeller with limited time, so there.  Not counting a few minor side-projects, it has pretty much had my full attention the whole time, which, for a hobbyist, is hard work!

That said, here’s my, at the moment, mono-list for Dreamer:

 

Neverborn Crew – 50 – Scrap

The Dreamer (Mario) — 6 Pool
+Restless Dreams [1]
+Tantrum [2]

Daydream (Goomba) X 2 [4]
Baby Kade  (Diddy Kong) [7]
Coppelius (Luigi) [8]
Insidious Madness (Boo) [5]
Teddy (Donkey Kong) [11]
Widow Weaver (Princess Peach) [8]

Besides that, there’s 1 extra Daydream and 3 Alps (Shy Guy)

Time will tell if it works out, but who cares – it’s not a list built for efficiency, but for nostalgia and for the sake of the challenge.

Looking at the future… I’m not sure what I’m gonna do now. Feels almost lonely. Maybe watch a few episodes of Breaking Bad without a bright hobby light lighting up the room.

 

Knock Knock! Who’s there? Boo. Boo who? Aww, don’t cry.

Sunday, March 23rd, 2014

This post is brought to you by Delirious Fevers & Son. Apologies in advance if it doesn’t make sense.

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Been more or less finished with my Malifaux Insidious Madness/Boo for a while, but family (including me) being sick has hampered the progress some. That, and that I just couldn’t decide on when the model was finished.

Initially, I wasn’t going to use an Insidious madness at all in the crew, but when someone (me or someone else, I have no idea) popped the ide of Boo it just all fell into place. With that said, the Dreamario crew is obviously more about flavour and fitting models than being ultra-mega-competitive.

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Boo.

Insidious madness’ are some sort of dreamstuff creations inflicting madness (duh) on people. Boo’s are ghosts that follow you around when you’re not looking, and hiding behind tiny ghost-arms when you are looking. So the marriage of the two were obvious. Obviousish, at least.

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The above picture is roughly what I had in mind when I first started sculpting the model, but in the end it ended up as something quite different, for better or worse.

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The model is completely sculpted by hand with Green stuff (Gray actually, but it’s still green in my heart). Really nothing out of the ordinary, a ball with arms, basically.

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I tried to emulate some sort of “swirling out of the ground” sort of deal, much the new plastic Sorrows.

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And front view. Gave him bleeding empty eye sockets to hide instead of normal goodie-two-shoes-eyes like your average Joe runs about with. Where are they? Why is he hiding his face? Can ghosts bleed? Exactly the sort of Scooby Doo mystery a Malifaux crew needs.

And with that, I’m down to two models, or 18 soul stones. The plot thickens, and the final date for when they all need to be done closes in as well (GothCon, end of april). Now if the fever can just disappear and if my body would stop throwing up whatever I feed it with, it shouldn’t be a problem.

Thank you, Mario! But our Princess is eating our sanity!

Saturday, March 15th, 2014

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Two updates in two days, I know! This time Princess Peach/Malifaux Widow Weaver.

No major alterations to her, since the model was awesome enough as is, only added a crown which I stole from a GW Warhammer 40’000 Necron shield-thingy.

The base is cork, transparent gel, GW skeleton/zombie bits and greenstuffed mushroom hats. Because Peach is the princess of the Toadstools. And now they’re all dead. And she’s walking around all monstrey. You know, which is creepy and stuff. Plus, in the game she’s all Damsel-in-distressy, and now I can turn that around by making her scare people to death (hopefully only) in-game.

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Base detail

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Innocent enough from behind… kinda.

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Mario, Luigi and Peach, chilling out

Three more models to go!