Archive for the ‘painting’ Tag

Link – he come to town!

Monday, January 2nd, 2017

I was about to split the post in two, but who cares, really?

I made myself some demon twins for Malifaux; Lelu & Lilitu. Albeit with more fitting clothes, of course! Pardon for the variation in picture quality, I threw in a few WIP pictures. Sculpting hands is hard work!

 

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And the WIP’s

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It’s a, a violent playground

Monday, January 2nd, 2017

Won’t you come and join us in our playground?
It’s a, a violent playground
Such a, a violent playground

Wanted some more semi-creepy/postapoc terraint so made a playground out of stuff from  Sarissa precision, 4ground and ice cream sticks.

It’s all mounted on a base with the same kind of Zuzzy mat that the rest of my board has, so hopefully it blends in while still having some coherency.

 

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Trappers, jawohl!

Monday, January 2nd, 2017

We can’t stop here, this is trapper country!

Instead of having terrible angst over not publishing my articles, I shall instead just post the pictures of my finished models and not care too much about the words. Who’s reading anyways, when there’s pictures to look at.

Below are my 2 proxies for Freikorp Trappers, Malifaux game. They’re based off old Warzone models from the 90’s or early 2000. Love the looks of those old Bauhaus troopers so I did a gunswap and called it a day.

 

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Santa’s little helper

Monday, January 2nd, 2017

Tiny model-time. A Mysterious Effigy for my Neverborn, Malifaux again.

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He has my eyes!

 

Lastly I attempted to sculpt Hoffmanns totem, The Mechanical Assistant. It was a mishmash of greenstuff and old bits I had lying around, and in the end it sadly ended up a bit too big, scale-wise. Anyways, it’s done and I don’t think he’ll see play anytime soon anyways!

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We’re X-men, we’re X-men in tights!

Tuesday, May 10th, 2016

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…We roam around the forest looking for fights.
We’re X-men, we’re X-men in tights.
We rob from the rich and give to the poor, that’s right!
We may look like sissies, but watch what you say or else we’ll put out your lights….Ahem. Anyways.

New times calls for new game systems. Not that I necessarily have the time for yet another game system, but really, who’s counting? Knight Models released a new game with lovely sculpts of my favourite super heroes, so I obviously had to buy them, simple as that.

Even though the blog-radio-silence as of lately, I’ve done a bunch of hobbying, more or less every other night (every other night I put my oldest to bed, so the nights where the wife puts him to bed, I get to paint! win-win).

Apart from 4 really greatly detailed sculpts (Knight Models really do know their sculpts), the starter box included stat cards for all of them, and a rulebook containing one scenario. As of now there’s also starter boxes for Avengers and Guardians of the Galaxy, but I’m not as keen on them as I am with the X-men. The bases are sadly sculpted, so they do all look the same, but a bit of green stuff and grass tufts remedied the situation, thankfully.

So, super heroes ahoy!

First up, Wolverine.

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Six great reasons to walk away.

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Buns of steel is a common concept in this merry gang.

Second, Mr. Whineypants-…I mean Cyclops.

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*Freem!*
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Same picture, but from behind! Rear-freem!

Next, Rogue.

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Rogue? Rouge? Roueg?

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Zoomin’ off into the night.

Next up, Colossus. Whom I have grown deeply fond of after the Deadpool movie.

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Check out mah canons!

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If I hadn’t already mentioned buns of steel…

To spend even more time on a game I’m not even sure when I’ll get the chance to play, I printed and laminated all the X-men gangs stat cards with fitting backsides. And trust me, it wasn’t easy finding a non-disturbing one of Rogue. Laminated stuff is really great, especially when combined with dry-erase markers. Mmmm Lamination.

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A wizard is never late, nor is he early.

Thursday, October 15th, 2015

He arrives precisely when he means to. And this should logically stand very true for the Chronomancer, or time mage. To rewind a bit (time-puns ahoy!), I found a new game – Frostgrave.

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In short, Frostgrave is an old-school type and feel of a game where you play as a treasure seeking wizard with his/her apprentice and pseudo-trusted entourage. It’s played in a campaign-style way where you gather treasure, learn new spells and establish a base from which you operate. Very role play-y. Tickled me in all the right spots, in other words. There’s 10 different schools of magic (chronomancy, necromancy, elementalism, summoner, thaumaturgy, enchanter, sigilism, illusionism,soothsaying and witchcraft) each with 8 spells each. Since I’m a sucker for timey wimey stuff, I felt the need to get myself a chronomancer – just to be ready if I’d ever play the game!

Attention span short and curiosity peaked I put all other projects on pause and made time and space for a wizard and his trusty apprentice. The rest of his crew would be made up of re-purposed Mordheim Witch hunters.

For the master Chronomancer I went with a Warhammer Fantasy Empire Battle Wizard, because it’s a really lovely modular plastic kit with lots of cool bits to use for a wizard. But honestly, it was the hourglass that did it mostly. I wanted to cram as much “Time magey” stuff into the model as possible, but hopefully it didn’t go too much overboard. Obviously he needed an hourglass, because Time. To emulate some sort of magic time manipulation I went with an inverted sort of sand, so the sand is actually dripping upwards from the bottom half. I also tried to make his base a bit more fit for a centerpiece model, so I tried to the best of my abilities to try and emulate some sort of “time whirl”, which is why there’s both winter, summer and beyond-time-death-stuff represented on the base, where I used the sword to try and tell the story of how it’s instantly rusted. Originally there was going to be a secondary model on the base, some sort of assaulting knight struck mid-time, but space just didn’t allow it, even though I went with a 40mm base instead of 30mm which I originally intended.

I almost went with pure purple, but in the end I’m very happy having gone with white robes. Purple allover, as fancy as purple is, would still have been pretty boring, I’m afraid.


Doctor Who quote!

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Base close-up, minute picture. Get it?

 

For an Apprentice I didn’t have any good idea for a long time, until I out of the blue won a contest on the Frostgrave Facebook page. Mountain of Metal hosted the contest, and I won three models which are bound to be released sometime this or next month. The fair rogue-lady looked sneaky enough, and the model is wonderful, so I gave her a pocket watch (Big wizard, big clock/hourglass. Rookie wizard, small clock. Makes sense, right?) made from green stuff and called it done. To make it a bit more timey wimey, I placed the remains of an old ruined clocktower or somesort and gave the dials a proper bend to tie in with the chronomancers view on time.

Besides holding a pocket watch, she’s also holding a dagger behind her back, and I figured that while the Master does all fancy stuff, the apprentice makes due with just stopping time and stabbing opponents repeatedly – I mean, that’s what anyone with limited knowledge of time magic would do, right?

Looking a bit too satisfied, aren’t we…?

Back, hour picture.


Base close-up, day picture.

 

And finally, the dynamic duo assembled! Best thing is that this pretty much sums up all I need to do to play a proper, all-painted game of Frostgrave. Well, besides finding the time in my overly crowded parental leave-schedule.

 

Still need names, too. I’m thinking Corvax for the master, because of the educational animated series Muzzy in Gondoland, which involves eating clocks. Anyways, I should probably stop now.

Polar Teddy

Saturday, September 5th, 2015

 

 

  

 

Polar Bear-Teddy done for my Nintendo-based Malifaux Dreamer crew. The model is a slightly converted limited edition Malifaux Miss Ery/Teddy.

Teddy is based on the pink swim pants-wearing polar bear from Ice climbers. For those that are unaware of Ice climbers, it’s a Nintendo game where you climb… Ice. And it also features a polar bear. So there, reason enough!

Added sunglasses, swim pants and a torn poncho, so nothing extremely exotic, modeling wise. It was fun to sculpt a really tiny Nintendo console by his feet though!

Paint job was kept quick and dirty, since the amount of time I have available for painting is diminishingly small at the moment (as always?).

I know I said the Dreamario project was over, but who cares. Fun ideas warrants more models. Next up will probably be some Waldgeists.

Pulling it off with sexy pants

Guns don’t kill people, games do!

Aaand obligatory WIP

Knock knock. Who’s there? Boo. Boo who? Yeah, I’m sad of reused jokes as well.

Wednesday, April 8th, 2015

Realized I needed more than one insidiousl madness for Malifaux.  Since they’re great and all.

So a week or so ago I went ahead and sculpted myself two more (you can have a maximum of  three in a game).

Most stuff to mention is probably best read in the original post, but here’s a picture of the shy trio all together. Someone obviously has their back turned towards the middle one.

They’re all 100% greenstuff. Basically a ball with a mouth, so nothing revolutionary, but still.

If there were no bad people, there would be no good lawyers

Saturday, April 4th, 2015

…As Guild Lawyers graduate from wrangling mundane proceedings, they begin to notice that what they used to only accomplish symbolically – shredding testimonies, redefining meanings, challenging and remaking the facts themselves – is spilling out of the courtroom and into their lives. With gleeful sophistry and only a little surgically applied willpower they can redefine the reality going on around them, and impose their definition over what was there before. For what’s reality but a pattern, what’s a law but a pattern to define and control other patterns, what’s a lawyer but something that defines and controls the law?..

– Malifaux  2E, Crossroads

Best flufftext ever.

First two models finished since the birth of my second son, four months ago. As far as four months can be considered a quick paintjob, they’ve been a quick paintjob. Lawyers are some seriously cool models and it feels good finally finishing them.

The first one is lecturing someone about some possible interpretation of the law and the second one is unreasonably happy because someone spilled his wine, which means lawsuit!

 

Preparing for LinCon and Malifaux tourney in about a month, so hopefully more stuff will pop in a bit more regularly.

 

Rub mah mojo hand

Saturday, September 20th, 2014

 

First post in ages. Been having a longer-than-expected detour into the world of synthesizers, so been slacking on the blogging side. Not that much with painting though!

 

Last up for my Nicodem crew is Mortimer the grave digger. He’s been done for a while, I just havn’t gotten around to posting. In fact, I managed to snatch shared-second place in the lovely monthly #MFXTOP painting competition with while not blogging! Much joy!

 

Anyways, here’s Mortimer!

Painted in a New Orleans/Baron Samedi voodoo theme, to tie in with the rest of the lot.

 

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Not entirely sure if he’s being burrowed or dug up. You decide.

 

And the entire crew:

 

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And this wraps up my Nicodem project!